From the Leapers Update (0.5)
Updates
New
- Bodies: new ancestors' Jay, Rabbit and Tiger bodies to be unlocked at the 3rd Endless loop of Cloudy, Stormy and Tempestuous respectively
- Memory Deck: Frend now has a new loyalty program! After decrypting enough Memories, you will be able to create a Deck in the Ark. Only Memories in the Deck will appear in your loot during expeditions. In multiplayer, shared loot will now depend on everyone's Deck.
- Timed Chest: Eperin now has a new upgrade that adds a Timed Chest in each regular Shop. It can be only opened if you were quick enough to reach it. You'll need to reach the chest in the 1st biome under 5mn, under 10mn for the 2nd biome and so on. A small timer will be shown in your HUD.
- Mouse aiming: important update of the mouse aiming algorithm to enhance your accuracy (see dedicated section for details)
- Performances / Options: Upscaling support added (using FSR 1.0). Now activated by default on Steam Deck & compatible devices with limited V-RAM.
- Timed Chest permanent upgrade icon Version 0.5.0.1
- Sanctuary Biome: new music final version implemented Version 0.5.0.4
- Added "From the Leapers" Update artwork in the Title Screen Version 0.5.0.8
- Options / Graphics: you can now change the quality of the textures Version 0.5.1
- Options / Graphics: the Low graphics preset now automatically sets the textures quality to low (should heavily reduce V-RAM usage) Version 0.5.1
Mouse Aiming Enhancements
- When targets are behind you, your character will automatically flip to face them
- Better target selection when your mouse click is performed while the cursor is not in front of any island
- Better target selection when multiple ones are close to each other on the screen because of the perspective but are actually far away in the 3d world
- Better distant targets selection when using the right click
- Better targetting when there are multiple targets Version 0.5.0.7
- If you fire at a distant foe just after hitting another one who is still alive: you won't be firing at the previous one anymore, the targetting change will be instant (before it could have required a few clicks) Version 0.5.0.7
Balancing
- Incentivized biomes: when you have the choice between several biomes, one of them will be incentivized randomly but with a preference for the least played, giving more rewards
- Bodies: Cogs costs updated
- Co-op: Gifts: dropped Gifts will no longer have a lesser chance of re-appearing in multiplayer.
- Economy / Bodies: Reduced Cog costs of Bodies found in the Endless Mode Version 0.5.0.4
- Economy / Timed Chest: now requires having 15 other unlocks rather than 5 previously. Its Cogs cost has been increased from 200 to 1000. Version 0.5.0.4
- All Bodies unlocked in the Endless Mode now requires 3 loops instead of 5. Version 0.5.0.5
- Co-op: Timed Chest: timer is now the same for all team members Version 0.5.0.9
- Co-op: Revenge Mode: during a Boss fight the bar does not automatically deplete anymore Version 0.5.2
- Sanctuary: the statue for the Obsidian Axolotl body has way more chances to appear (it WILL be part of the biome when needed until you complete the ritual) Version 0.5.3.9
QoL
- Gifts: new VFX feedback for Golden Health
- Interactives: changed when to show interactive's pop up so it's easier to pick out the one you want when they're clumped together
- Single Player / Controller Disconnection: the game is now paused when the controller disconnected popup is shown
- UI: Unlocked Memories can now be better seen in the Deck menu rather than in Frend's menu.
- UI: Eperin's Upgrades: the unavailable popup now shows the amount of remaining required unlocks. Version 0.5.0.4
- UI: FR3ND's Memories Unlock menu: re-enabled the "unlocked" tab Version 0.5.0.5
- UI: FR3ND's Memories Unlock menu: the "unlocked" tab only shows content you actually bought and not the ones you saw/used (for those you can now check the D3CK Tower) Version 0.5.0.5
- UI: Ark NPCs' menus: will always open the "locked" tab by default Version 0.5.0.5
- Chest: fixed loot dropped by chest not being shown if teammates are fighting. Now showing the loot box awaiting combat end like in fights Version 0.5.1
- Co-op: Gamepad: pressing B (Circle) now allows you to cancel a vote (e.g. for Challenges, Givers etc.) Version 0.5.2
- Player Remains: can now be retrieved while in combat and do not require to hold the button anymore Version 0.5.2.1
- Co-op / Chests: when you find rewards inside chests, they will never be locked inside a loot box Version 0.5.2.2
- Co-op / Loots: when your teammates are fighting, but you don't, you can now interact with equipment pickups Version 0.5.2.2
Bugfixes
- Magifish: fixed enemies' visual effects being visible after being eaten by the Gobbling Fish
- Graphics: fixed Vortex appearing/disappearing in plain sight
- Bodies: fixed missing new bodies rewards at the end of Cloudy, Stormy and Tempestuous 5th Endless Loop Version 0.5.0.1
- Crashes: fix candidate for Time Chest related crashes Version 0.5.0.1
- Graphics: fixed missing flying boat in the Ark Version 0.5.0.1
- Graphics: fixed pink wood plates Version 0.5.0.1
- Under the hood minor fixes Version 0.5.0.1
- Softlock / Memory Deck: Added fallback if something went wrong during the unlock cinematic. Talk to Frend again to fix the unlock! Version 0.5.0.2
- Racks: Equipements can now be tested in the Ark even if they are not in your Memory Deck Version 0.5.0.2
- Graphics / Memory Deck: Fixed visual culling Version 0.5.0.2
- Texts: Fixed typo in Barrier tooltip's english description Version 0.5.0.2
- Crashes / Time Chest: new fix candidate for the Time Chest related crashes Version 0.5.0.3
- Gameplay: fixed being able to move while in a loading screen Version 0.5.0.4
- Timed Chest: fixed timer reseting to zero after reloading a single-player save Version 0.5.0.4
- Timed Chest: fixed timer reseting to zero at each Endless Loop Version 0.5.0.4
- Options / FSR: fixed FSR slider not working properly Version 0.5.0.4
- Options / FSR: fixed FSR being applied when restarting game after deselecting option Version 0.5.0.4
- Steam Deck: Co-op: Text Chat: fix candidate to keep the virtual keyboard open when you submit Version 0.5.0.4
- Graphics: fixed Fenwick Secret's hat having a purple material Version 0.5.0.4
- Timed Chest: fixing timer being sometime paused while in combat Version 0.5.0.5
- Graphics / VFXs: fixes weird lines showing up when using the Fiery Claws or when fighting the red Naveless Brother Version 0.5.0.5
- Co-op: fixed having the camera sometimes following the wrong player (after a loading, after the Revenge etc.) Version 0.5.0.5
- LD: fixed being able to go inside boxes of the shop Version 0.5.0.5
- Healing interactive in Onsens: fixed wrong label and SFX Version 0.5.0.5
- Audio: Sanctuary Biome: fixed music loop Version 0.5.0.5
- UI: Ark NPCs' menus: fixed menus glitching for 1 frame upon opening Version 0.5.0.5
- Texts: fixed typo in English text of Carlos Version 0.5.0.5
- Fixed minor under the hood errors Version 0.5.0.5
- Timed Chest: fixed being usable even if you were not quick enough to reach it Version 0.5.0.6
- Single Player / Timed Chest: fixed loosing the timer's time when loading a save in the middle of an Expedition (will apply to new saves only) Version 0.5.0.7
- Loots: fixed issue with Leafade trinket where loot could drop while using it in combat even though some enemies were still alive Version 0.5.0.7
- Loots: fixed issues where enemies spawned during a fight didn't have to be killed to unlock a reward like a chest Version 0.5.0.7
- UI / Trinkets: fixed an issue where trinket cooldown could visually go into negatives Version 0.5.0.8
- Teleporters: fixed issue where a cooldown would prevent chaining teleporters Version 0.5.0.8
- Graphics / Hidden Shop: fixed having the Vortex in the middle of that area Version 0.5.0.8
- Co-op: Loots: prevented loot that got delayed by a teammate's death from spawning during an arena fight or a challenge Version 0.5.0.8
- Co-op: Timed Chest: dixed multiplayer issue where only the time of the first player entering the shop would be used to determine if Time Chests are unlocked or not Version 0.5.0.8
- Various under the hood fixes Version 0.5.0.8
- Transition: fixed weapon order not being preserved when starting a run Version 0.5.1
- Interaction: fixed an issue where it was possible to interact with something while a combat action was ongoing Version 0.5.1
- Crystallize: fixed the Curse Stun boon opportunity taking precedence on the Crystalize input since they share the same button Version 0.5.1
- LD: tweaked some colliders in Incubator to avoid enemies getting stuck Version 0.5.1
- Player Remains: fixed player remains spawning on secret chunks Version 0.5.1
- Co-op: Ark: fixed players not being able to choose Fungal Swamp even if a teammate had unlocked it Version 0.5.1
- Co-op: fixed under the hood error when a player would leave a group while in an ongoing RTC Version 0.5.1
- Various fixes under the hood Version 0.5.1
- Crash: fixed crash caused by a wrong rotation (rare) Version 0.5.2
- Loot: fixed loot not spawning if an arena is started but not finished Version 0.5.2
- Co-op: Interactives: fixed dropping flasks by mistake when trying to cancel a team vote Version 0.5.2
- Single Player: Chests: fixed having some loot boxes shown when opening a chest while not in combat Version 0.5.2
- Timed Chests: fixed not being able to unlock it if you arrived right on time Version 0.5.2.1
- Crystalize: fixed not being able to crystalize if you don't have any weapon equipped Version 0.5.2.1
- UI: Eperin's & Fr3nd's menus: fixed buttons not clickable when changing tabs Version 0.5.2.1
- Co-op: UI: Tutorial popups: Will now be closed if you teleport to a teammate to avoid issues where the popup stays shown indefinitely Version 0.5.2.1
- Minor under the hood fixes Version 0.5.2.1
- Weapons: Fishing Rod: the spawned fish can no longer be stunned to ensure it completes its attack Version 0.5.2.2
- UI: fixed multiple pop ups showing when clicking on a locked or unaffordable option when talking to Eperin Version 0.5.2.2
- UI: fixed biome title possibly not showing up correctly Version 0.5.2.2
- Various other under the hood fixes Version 0.5.2.2
- UI: Ark: fixed listings being glitched after buying an item Version 0.5.2.3
- Crystallize: fixed not being able to Crystallize enemies which are falling because of the Elder Sword's Alterattack Version 0.5.3
- UI: fixed focus issues after popups when talking to Eperin Version 0.5.3
- Co-op / Softlock: several situations where you could be softlocked by having an ally down or AFK are now fixed Version 0.5.3
- Other minor visual fixes on pickups Version 0.5.3
- Co-op: Banking Fish: prevent being stuck by an invisible wall if an ally has died Version 0.5.3.1
- Enemies: fixed Rusher Alpha Secret rotating on itself if you aggro it from afar Version 0.5.3.2
- Co-op: Banking Fish: fixed fish forgetting to fly away, thus blocking the path Version 0.5.3.2
- Pickups: fixed under the hood error when collecting a pickup Version 0.5.3.3
- Co-op / Softlock: fixed softlocks due to exclusive gates / objects that stayed even if their related player disconnected from the game Version 0.5.3.4
- Banking Fish / Softlock: it is now possible to interact with the Banking Fish when you don't have anything to bank to avoid being locked Version 0.5.3.5
- Banking Fish / Softlock: fixed issue with fish's collider not being destroyed when dashing at the end of the interaction (rare) Version 0.5.3.5
- Co-op: Banking Fish: fixed not being able to go back after teleporting to an ally who already passed the Banking Fish Version 0.5.3.5
- Co-op: fixed cinematics allowing dead players to control their characters during even though they haven't been revived yet Version 0.5.3.6
- Co-op / Softlock: fixed banking fish still appearing on next biome if one player in the team left during the previous biome Version 0.5.3.6
- Co-op / Softlock: fixed infinite loading screen that could occur when joining a session due to connection instability Version 0.5.3.7
- Co-op: fixed not having any Banking Fish appearing Version 0.5.3.8
- Crash / Dodge: fixed crash when dodging shockwaves Version 0.5.3.9
- Drops: fixed dropping Encrypted Memories that you already retrieved from your Remains Version 0.5.3.9
- Crystalize: fixed enemies taking too long to die if the Crystallize meant to kill them was interrupted by a cinematic or something else Version 0.5.3.9
- Co-op / Revenge Mode: fixed one shot protection not being active in revenge mode Version 0.5.3.9
Optimization
- Optimized Timed Chest counter code Version 0.5.0.2
- Better unloading of Title Screen elements (reduces V-RAM usage) Version 0.5.1.1
- Fixed some unecessary memory allocations Version 0.5.2
- Updated game, rendering and text/audio chat engines to the latest versions to enhance stability Version 0.5.2.2
- More dynamic bones are deactivated on lower graphics profiles Version 0.5.3
- Better unloading of previous scenes to reduce V-RAM usage Version 0.5.3.8
Timed Chest Update
-
Timer is now paused:
- during loadings
- in the starting area of every Biomes
- when you are in the Hidden Shop
- and once you've beaten the Boss of a Biome. Version 0.5.0.4 - Timer now shows clearly when it is paused by featuring a ⏸ symbol Version 0.5.0.4
Misc
- Localized all new texts Version 0.5.0.4
- Add sound effects for Deck Tower RTC Version 0.5.0.4
- Add pad rumble when Deck Tower hits the ground in the RTC Version 0.5.0.4
- Updated the formating of the HUD's Timer Version 0.5.0.4
- Added SFXs of the D3CK Tower unlock's RTC Version 0.5.0.7
- Player Remains now visually emits the Cogs they contain when retrieved Version 0.5.2.1
- Player Remains' position marker display distance is shorter, it is also hidden when you are close to it to prevent readability issues in combat Version 0.5.2.1
- Changed Sentinel Wings' song reference (translation in some languages still to be done) Version 0.5.2.1
- Changed the Banking Fish setup Version 0.5.3
Bugfixes:
- Headbanger's Head: can now be affected by Chrono Catch's Slow effect Version 0.5.0.9
- Co-op: fixed the objective restriction on the portal toward Sanctuary so players who didn't finished the quest yet can teleport to a player who did and still go to the biome Version 0.5.0.9
- Ark: Racks: fixed not being able to test equipments that are disabled in the Memory Deck Version 0.5.1.1
- Elder Sword: fixed an issue with the Atlerattack that could teleport the player to a platform above Version 0.5.1.1
- UI: Gift testing rack menu now showing "Select Gift" instead of "Select Weapon" Version 0.5.1.1
- UI: Codex: fixed not being able to close with space & enter + missing background blur effect Version 0.5.1.1
- UI: "Play Online" menu now vertically centered properly Version 0.5.1.1
Co-op: Revenge Mode Update
- The bar does not deplete anymore (thus you cannot die because of it getting empty) Version 0.5.3
- You can use your Heal Flasks Version 0.5.3
- The enemies now deal less damage to the players Version 0.5.3
- The difficulty does not increase at each attempts anymore Version 0.5.3
- You can interact with / use any item (those are thus not teleported anymore when you win) Version 0.5.3